diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 99b9b965..c192d4ee 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,15 +1,16 @@ # Release notes ## 2.1 (upcoming) * For players: - * Fixed compatibility check crashing for players with Stardew Valley 1.08. - * Fixed the game's test messages being shown in the console and log. - * Fixed TrainerMod's `player_setlevel` command not also setting XP. - * Renamed the default _TrainerMod_ mod to _Console Commands_ to clarify its purpose. * Added a log parser service at [log.smapi.io](https://log.smapi.io). * Added better Steam instructions to the SMAPI installer. + * Renamed the default _TrainerMod_ mod to _Console Commands_ to clarify its purpose. + * Hid the game's test messages from the console log. + * Fixed compatibility check crashing for players with Stardew Valley 1.08. + * Fixed TrainerMod's `player_setlevel` command not also setting XP. * For modders: - * Added support for public code in reflection API, to simplify mod integrations. + * The reflection API now works with public code to simplify mod integrations. + * The content API now lets you invalidated multiple assets at once. * Improved input events: * Added `e.IsActionButton` and `e.IsUseToolButton`. * Added `ToSButton()` extension for the game's `Game1.options` button type. |