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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 165e7d4e..9c1fbf93 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,4 +1,29 @@ # Release notes +## 2.4 +* For players: + * Fixed visual map glitch in rare cases. + * Fixed error parsing JSON files which have curly quotes. + * Fixed error parsing some JSON files generated on another system. + * Fixed error parsing some JSON files after mods reload core assemblies, which is no longer allowed. + * Fixed intermittent errors (e.g. 'collection has been modified') with some mods when loading a save. + * Fixed compatibility with Linux Terminator terminal. + +* For the [log parser][]: + * Fixed error parsing logs with zero installed mods. + +* For modders: + * Added `SaveEvents.BeforeCreate` and `AfterCreate` events. + * Added `SButton` `IsActionButton()` and `IsUseToolButton()` extensions. + * Improved JSON parse errors to provide more useful info for troubleshooting. + * Fixed events being raised while the game is loading a save file. + * Fixed input events not recognising controller input as an action or use-tool button. + * Fixed input events setting the same `IsActionButton` and `IsUseToolButton` values for all buttons pressed in an update tick. + * Fixed semantic versions ignoring `-0` as a prerelease tag. + * Updated Json.NET to 11.0.1-beta3 (needed to avoid a parser edge case). + +* For SMAPI developers: + * Overhauled input handling to support future input events. + ## 2.3 * For players: * Added a user-friendly [download page](https://smapi.io). |