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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 21 | ||||
-rw-r--r-- | docs/technical/mod-package.md | 3 |
2 files changed, 24 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9c4fdefc..972360bc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,27 @@ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ --> +## Upcoming release +* For players: + * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!). + * Added config option to disable console input, which may reduce CPU usage on some Linux systems. + * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update). + +* For mod authors: + * Optimized asset name comparisons (thanks to atravita!). + * Raised all deprecation messages to the final 'pending removal' level. + +* For the web UI: + * Fixed log parser not showing screen IDs in split-screen mode, and improved screen display. + +## 3.17.2 +Released 21 October 2022 for Stardew Valley 1.5.6 or later. + +* For players: + * Fixed installer crash if Steam's library data is invalid or in an old format; it'll now be ignored instead. +* For mod authors: + * Fixed image patches sometimes applied one pixel higher than expected after 3.17.0 (thanks to atravita!). + ## 3.17.1 Released 10 October 2022 for Stardew Valley 1.5.6 or later. diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index 77260a57..707b1641 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes +## Upcoming release +* Added `manifest.json` format validation on build (thanks to tylergibbs2!). + ### 4.0.2 Released 09 October 2022. |