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-rw-r--r--docs/release-notes.md21
-rw-r--r--docs/technical/mod-package.md3
2 files changed, 24 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 9c4fdefc..972360bc 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,27 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
+## Upcoming release
+* For players:
+ * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
+ * Added config option to disable console input, which may reduce CPU usage on some Linux systems.
+ * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
+
+* For mod authors:
+ * Optimized asset name comparisons (thanks to atravita!).
+ * Raised all deprecation messages to the final 'pending removal' level.
+
+* For the web UI:
+ * Fixed log parser not showing screen IDs in split-screen mode, and improved screen display.
+
+## 3.17.2
+Released 21 October 2022 for Stardew Valley 1.5.6 or later.
+
+* For players:
+ * Fixed installer crash if Steam's library data is invalid or in an old format; it'll now be ignored instead.
+* For mod authors:
+ * Fixed image patches sometimes applied one pixel higher than expected after 3.17.0 (thanks to atravita!).
+
## 3.17.1
Released 10 October 2022 for Stardew Valley 1.5.6 or later.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 77260a57..707b1641 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
+## Upcoming release
+* Added `manifest.json` format validation on build (thanks to tylergibbs2!).
+
### 4.0.2
Released 09 October 2022.