diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 1843b0e6..09c941d6 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -12,15 +12,14 @@ * Added more aggressive memory optimization which should reduce `OutOfMemoryException` errors with some mods. * Added more detailed error when `Stardew Valley.exe` exists but can't be loaded. * Fixed error running `install on Windows.bat` in very rare cases. + * Fixed outdoor ambient lighting not updated when you reverse time using the `world_settime` command _(in Console Commands)_. * For mod authors: + * Added early detection of disposed textures so the crash stack trace shows the actual code which used them _(in Error Handler)_. + * Added error details when an event command fails _(in Error Handler)_. * Fixed asset propagation for `TileSheets/ChairTiles` not changing existing map seats. * Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache. -* For the ErrorHandler mod: - * Added early detection of disposed textures so the crash stack trace shows the actual code which used them. - * Added error details when an event command fails. - * For the web UI: * Updated for the new wiki. * Updated the JSON validator/schema for Content Patcher 1.20. |