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Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index db229ecf..66447b3d 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -6,6 +6,7 @@ See [release highlights](https://www.patreon.com/posts/66986798). * For players: * Optimized mod image file loading. + * Minor optimizations (thanks to Michael Kuklinski / Ameisen!). * For mod authors: * Added a new `IRawTextureData` asset type. _You can now load image files through `helper.ModContent` as `IRawTextureData` instead of `Texture2D`. This provides the image size and raw pixel data, which you can pass into other SMAPI APIs like `asset.AsImage().PatchImage`. This is much more efficient when you don't need a full `Texture2D` instance, since it bypasses the GPU operations needed to create one._ |