diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/release-notes.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 974c0ef3..748e62c5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,7 +11,7 @@ * For players: * When many mods fail to load, root dependencies are now listed in their own group so it's easier to see which ones you should try updating first. * On macOS, the `StardewModdingAPI.bin.osx` file is no longer overwritten if it's identical to avoid resetting file permissions (thanks to 007wayne!). - * Added SMAPI version and bitness to the console title before startup to simplify troubleshooting. + * Added update checks for Stardew64Installer if it patched the game. * Fixed error for non-English players after returning to title, reloading, and entering town with a completed movie theater. * Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods. * Fixed inconsistent spelling/style for 'macOS'. @@ -19,6 +19,7 @@ * For modders: * Added asset propagation for `Data\Concessions`. + * Added SMAPI version and bitness to the console title before startup to simplify troubleshooting. * Improved error-handling during asset propagation. * Fixed `Context.IsMainPlayer` returning true for a farmhand in split-screen mode before the screen is initialized. * Fixed error when editing bundle data while a split-screen player is joining. |