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-rw-r--r--docs/release-notes.md1
-rw-r--r--docs/technical/mod-package.md3
2 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 3be90208..f37b35f5 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -6,6 +6,7 @@
* Added automatic fix for custom maps which don't have a required tilesheet.
* Added automatic save recovery when the custom farm type isn't available anymore.
* Added the new game build number to the SMAPI console + log.
+ * The installer now detects Xbox app game folders.
* Fixed extra newlines shown in the console in non-developer mode.
* Fixed macOS launch issue when using some terminals (thanks to bruce2409!).
* Fixed Linux/macOS terminal ignoring backspace in Stardew Valley 1.5.5+.
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md
index 41f808a5..5e408168 100644
--- a/docs/technical/mod-package.md
+++ b/docs/technical/mod-package.md
@@ -412,6 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
when you compile it.
## Release notes
+## Upcoming release
+* Added detection for Xbox app game folders.
+
## 4.0.0
Released 30 November 2021.