diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.md | 11 | ||||
-rw-r--r-- | docs/release-notes.md | 9 |
2 files changed, 14 insertions, 6 deletions
diff --git a/docs/README.md b/docs/README.md index 4b9c97a1..625e7eeb 100644 --- a/docs/README.md +++ b/docs/README.md @@ -20,10 +20,13 @@ doesn't change any of your game files. It serves eight main purposes: many mods, and rewrites the mod so it's compatible._ 5. **Intercept errors.** - _SMAPI intercepts errors that happen in the game, displays the error details in the console - window, and in most cases automatically recovers the game. This prevents mods from accidentally - crashing the game, and makes it possible to troubleshoot errors in the game itself that would - otherwise show a generic 'program has stopped working' type of message._ + _SMAPI intercepts errors, shows the error info in the SMAPI console, and in most cases + automatically recovers the game. That prevents mods from crashing the game, and makes it + possible to troubleshoot errors in the game itself that would otherwise show a generic 'program + has stopped working' type of message._ + + _That also includes automatically fixing save data when a load would crash, e.g. due to a custom + NPC mod the player removed._ 6. **Provide update checks.** _SMAPI automatically checks for new versions of your installed mods, and notifies you when any diff --git a/docs/release-notes.md b/docs/release-notes.md index 285384b0..2a1b333e 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -8,12 +8,16 @@ These changes have not been released yet. For players: * **Updated for Stardew Valley 1.4.** SMAPI 3.0 adds compatibility with the latest game version, and improves mod APIs using changes in the game code. + * **Improved performance.** SMAPI should have less impact on game performance and startup time for some players. + * **Added more error recovery.** - SMAPI now detects and prevents more crashes due to game or mod bugs. + SMAPI now detects and prevents more crashes due to game or mod bugs, or due to removing some mods which add custom content. + * **Improved mod scanning.** SMAPI now supports some non-standard mod structures automatically, improves compatibility with the Vortex mod manager, and improves various error/skip messages related to mod loading. + * **Fixed many bugs and edge cases.** For modders: @@ -39,11 +43,12 @@ For modders: * Changes: * Updated for Stardew Valley 1.4. * Improved performance. - * Rewrote launch script on Linux to improve compatibility (thanks to kurumushi and toastal!). * Improved mod scanning: * Now ignores metadata files and folders (like `__MACOSX` and `__folder_managed_by_vortex`) and content files (like `.txt` or `.png`), which avoids missing-manifest errors in some common cases. * Now detects XNB mods more accurately, and consolidates multi-folder XNB mods in logged messages. + * SMAPI now automatically fixes your save if you remove a custom NPC mod. (Invalid NPCs are now removed on load, with a warning in the console.) * Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles). + * Improved launch script compatibility on Linux (thanks to kurumushi and toastal!). * Save Backup now works in the background, to avoid affecting startup time for players with a large number of saves. * The installer now recognises custom game paths stored in `stardewvalley.targets`. * Duplicate-mod errors now show the mod version in each folder. |