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-rw-r--r--docs/release-notes.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index b053789d..2a7835c0 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -14,6 +14,7 @@
* Fixed `smapi.io/install` not linking to a useful page.
* Fixed `world_setseason` command not running season-change logic.
* Fixed mod update checks failing if a mod only has prerelease versions on GitHub.
+ * Fixed launch issue for Linux players with some terminals. (Thanks to HanFox and kurumushi!)
* Renamed `install.exe` to `install on Windows.exe` to avoid confusion.
* For modders:
@@ -32,6 +33,8 @@
* Fixed input suppression not working consistently for clicks.
* Fixed console command input not saved to the log.
* Fixed `helper.ModRegistry.GetApi` interface validation errors not mentioning which interface caused the issue.
+ * Fixed some common non-mod build output being included in release zip.
+ * Added option to suppress update checks for a specific mod in `StardewModdingAPI.config.json`.
* Fixed mods able to intercept other mods' assets via the internal asset keys.
* Fixed mods able to indirectly change other mods' data through shared content caches.
* **Breaking changes** (see [migration guide](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.3)):