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-rw-r--r--docs/release-notes.md1
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -53,6 +53,7 @@
* Fixed assets loaded by temporary content managers not being editable by mods.
* Fixed assets not reloaded consistently when the player switches language.
* Fixed error if a mod loads a PNG while the game is loading (e.g. custom map tilesheets via `IAssetLoader`).
+ * Fixed error if a mod translation file is empty.
* Fixed input suppression not working consistently for clicks.
* Fixed console command input not saved to the log.
* Fixed `Context.IsPlayerFree` being false during festivals.