diff options
Diffstat (limited to 'package.nuspec')
-rw-r--r-- | package.nuspec | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/package.nuspec b/package.nuspec index 5967c2e3..c68d57c6 100644 --- a/package.nuspec +++ b/package.nuspec @@ -2,16 +2,16 @@ <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> <metadata> <id>Pathoschild.Stardew.ModBuildConfig</id> - <version>1.5</version> + <version>1.6</version> <title>MSBuild config for Stardew Valley mods</title> <authors>Pathoschild</authors> <owners>Pathoschild</owners> <requireLicenseAcceptance>false</requireLicenseAcceptance> - <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.5/LICENSE.txt</licenseUrl> - <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig</projectUrl> - <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.5/assets/nuget-icon.png</iconUrl> + <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6/LICENSE.txt</licenseUrl> + <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl> + <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6/assets/nuget-icon.png</iconUrl> <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description> - <releaseNotes>Added support for setting a custom game path globally; added default GOG path on Mac.</releaseNotes> + <releaseNotes>SMAPI mods are now deployed automatically to your game folder if you set the 'DeployModFolderName' property; added a build error if a game folder is found, but it doesn't contain Stardew Valley or SMAPI.</releaseNotes> </metadata> <files> <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" /> |