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-rw-r--r--package.nuspec10
1 files changed, 5 insertions, 5 deletions
diff --git a/package.nuspec b/package.nuspec
index 5967c2e3..c68d57c6 100644
--- a/package.nuspec
+++ b/package.nuspec
@@ -2,16 +2,16 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>1.5</version>
+ <version>1.6</version>
<title>MSBuild config for Stardew Valley mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
- <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.5/LICENSE.txt</licenseUrl>
- <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig</projectUrl>
- <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.5/assets/nuget-icon.png</iconUrl>
+ <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6/LICENSE.txt</licenseUrl>
+ <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
+ <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
- <releaseNotes>Added support for setting a custom game path globally; added default GOG path on Mac.</releaseNotes>
+ <releaseNotes>SMAPI mods are now deployed automatically to your game folder if you set the 'DeployModFolderName' property; added a build error if a game folder is found, but it doesn't contain Stardew Valley or SMAPI.</releaseNotes>
</metadata>
<files>
<file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />