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Diffstat (limited to 'release-notes.md')
-rw-r--r-- | release-notes.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md index 2f1dffd2..e6ddb3db 100644 --- a/release-notes.md +++ b/release-notes.md @@ -15,12 +15,14 @@ See [log](https://github.com/Pathoschild/SMAPI/compare/1.9...1.10). For players: * Added support for Stardew Valley 1.2 beta. -* SMAPI now rewrites many mods for compatibility with game updates, but some mods may still need an update. +* Added logic to rewrite many mods for compatibility with game updates, though some mods may still need an update. +* Fixed some players getting `SEHException` errors. For mod developers: * Fixed mouse-changed event never updating prior mouse position. * Fixed `monitor.ExitGameImmediately` not working correctly. * Mods can now specify a minimum game version in their `manifest.json`. +* Mods are now initialised after the `Initialize`/`LoadContent` phase, which means the `GameEvents.Initialize` and `GameEvents.LoadContent` events are deprecated. You can move any logic in those methods to your mod's `Entry` method. ## 1.9 See [log](https://github.com/Pathoschild/SMAPI/compare/1.8...1.9). |