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# Release notes
+## 1.7
+See [log](https://github.com/Pathoschild/SMAPI/compare/1.6...1.7).
+
+For mod developers:
+* Fixed `PlayerEvents.LoadedGame` and `SaveEvents.AfterLoad` being fired before the world finishes initialising.
+
## 1.6
See [log](https://github.com/Pathoschild/SMAPI/compare/1.5...1.6).