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-rw-r--r--src/SMAPI.Installer/InteractiveInstaller.cs2
-rw-r--r--src/SMAPI.Installer/Program.cs8
-rw-r--r--src/SMAPI.Installer/StardewModdingAPI.Installer.csproj8
-rw-r--r--src/SMAPI.Installer/windows-exe-config.xml5
-rw-r--r--src/SMAPI.Installer/windows-install.bat1
5 files changed, 15 insertions, 9 deletions
diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs
index e6e71cf4..1da5c35a 100644
--- a/src/SMAPI.Installer/InteractiveInstaller.cs
+++ b/src/SMAPI.Installer/InteractiveInstaller.cs
@@ -440,7 +440,7 @@ namespace StardewModdingApi.Installer
this.PrintDebug("Adding SMAPI files...");
foreach (FileSystemInfo sourceEntry in paths.PackageDir.EnumerateFileSystemInfos().Where(this.ShouldCopy))
{
- if (sourceEntry.Name == this.InstallerFileName)
+ if (sourceEntry.Name.StartsWith(this.InstallerFileName)) // e.g. install.exe or install.exe.config
continue;
this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, sourceEntry.Name));
diff --git a/src/SMAPI.Installer/Program.cs b/src/SMAPI.Installer/Program.cs
index 375678d2..ad5cf47f 100644
--- a/src/SMAPI.Installer/Program.cs
+++ b/src/SMAPI.Installer/Program.cs
@@ -2,7 +2,6 @@ using System;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Reflection;
-using StardewModdingAPI.Internal;
namespace StardewModdingApi.Installer
{
@@ -14,8 +13,7 @@ namespace StardewModdingApi.Installer
*********/
/// <summary>The absolute path to search for referenced assemblies.</summary>
[SuppressMessage("ReSharper", "AssignNullToNotNullAttribute", Justification = "The assembly location is never null in this context.")]
- private static string DllSearchPath;
-
+ private static readonly string DllSearchPath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "smapi-internal");
/*********
** Public methods
@@ -25,10 +23,6 @@ namespace StardewModdingApi.Installer
public static void Main(string[] args)
{
// set up assembly resolution
- string installerPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
- Program.DllSearchPath = EnvironmentUtility.DetectPlatform() == Platform.Windows
- ? Path.Combine(installerPath, "internal", "Windows", "smapi-internal")
- : Path.Combine(installerPath, "smapi-internal");
AppDomain.CurrentDomain.AssemblyResolve += Program.CurrentDomain_AssemblyResolve;
// launch installer
diff --git a/src/SMAPI.Installer/StardewModdingAPI.Installer.csproj b/src/SMAPI.Installer/StardewModdingAPI.Installer.csproj
index e9af16c5..22c55af7 100644
--- a/src/SMAPI.Installer/StardewModdingAPI.Installer.csproj
+++ b/src/SMAPI.Installer/StardewModdingAPI.Installer.csproj
@@ -46,11 +46,17 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
- <Content Include="readme.txt">
+ <Content Include="README.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
+ <Content Include="windows-exe-config.xml">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </Content>
+ <None Include="windows-install.bat">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </None>
<None Include="unix-install.sh">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
diff --git a/src/SMAPI.Installer/windows-exe-config.xml b/src/SMAPI.Installer/windows-exe-config.xml
new file mode 100644
index 00000000..386c7f1a
--- /dev/null
+++ b/src/SMAPI.Installer/windows-exe-config.xml
@@ -0,0 +1,5 @@
+<configuration>
+ <runtime>
+ <loadFromRemoteSources enabled="true"/>
+ </runtime>
+</configuration>
diff --git a/src/SMAPI.Installer/windows-install.bat b/src/SMAPI.Installer/windows-install.bat
new file mode 100644
index 00000000..716c7789
--- /dev/null
+++ b/src/SMAPI.Installer/windows-install.bat
@@ -0,0 +1 @@
+START /WAIT /B internal/Windows/install.exe