diff options
Diffstat (limited to 'src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode')
5 files changed, 7 insertions, 17 deletions
diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs index 54aa1c6c..8bedd583 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetCollection.cs @@ -1,12 +1,8 @@ -#nullable disable - // ReSharper disable CheckNamespace -- matches Stardew Valley's code -using System.Collections; -using System.Collections.Generic; using System.Collections.ObjectModel; namespace Netcode { /// <summary>A simplified version of Stardew Valley's <c>Netcode.NetCollection</c> for unit testing.</summary> - public class NetCollection<T> : Collection<T>, IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable { } + public class NetCollection<T> : Collection<T> { } } diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs index 1c349a0b..8f6b8987 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetFieldBase.cs @@ -1,5 +1,3 @@ -#nullable disable - // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { @@ -9,10 +7,13 @@ namespace Netcode public class NetFieldBase<T, TSelf> where TSelf : NetFieldBase<T, TSelf> { /// <summary>The synchronised value.</summary> - public T Value { get; set; } + public T? Value { get; set; } /// <summary>Implicitly convert a net field to the its type.</summary> /// <param name="field">The field to convert.</param> - public static implicit operator T(NetFieldBase<T, TSelf> field) => field.Value; + public static implicit operator T?(NetFieldBase<T, TSelf> field) + { + return field.Value; + } } } diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs index e8e1dc63..b3abc467 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetInt.cs @@ -1,5 +1,3 @@ -#nullable disable - // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs index f7fb9617..33e616fb 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetList.cs @@ -1,11 +1,8 @@ -#nullable disable - // ReSharper disable CheckNamespace -- matches Stardew Valley's code -using System.Collections; using System.Collections.Generic; namespace Netcode { /// <summary>A simplified version of Stardew Valley's <c>Netcode.NetObjectList</c> for unit testing.</summary> - public class NetList<T> : List<T>, IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable { } + public class NetList<T> : List<T> { } } diff --git a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs index 74c17843..7814e7d6 100644 --- a/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs +++ b/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/Netcode/NetObjectList.cs @@ -1,5 +1,3 @@ -#nullable disable - // ReSharper disable CheckNamespace -- matches Stardew Valley's code namespace Netcode { |