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-rw-r--r--src/SMAPI.ModBuildConfig/BuildTasks/ValidateInstallTask.cs70
1 files changed, 0 insertions, 70 deletions
diff --git a/src/SMAPI.ModBuildConfig/BuildTasks/ValidateInstallTask.cs b/src/SMAPI.ModBuildConfig/BuildTasks/ValidateInstallTask.cs
deleted file mode 100644
index 2cc7dc9c..00000000
--- a/src/SMAPI.ModBuildConfig/BuildTasks/ValidateInstallTask.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using Microsoft.Build.Framework;
-using Microsoft.Build.Utilities;
-using StardewModdingAPI.ModBuildConfig.Framework;
-
-namespace StardewModdingAPI.ModBuildConfig.BuildTasks
-{
- /// <summary>A build task which validates the install context.</summary>
- public class ValidateInstallTask : Task
- {
- /*********
- ** Properties
- *********/
- /// <summary>The MSBuild platforms recognised by the build configuration.</summary>
- private readonly HashSet<string> ValidPlatforms = new HashSet<string>(new[] { "OSX", "Unix", "Windows_NT" }, StringComparer.InvariantCultureIgnoreCase);
-
- /// <summary>The name of the game's main executable file.</summary>
- private string GameExeName => this.Platform == "Windows_NT"
- ? "Stardew Valley.exe"
- : "StardewValley.exe";
-
- /// <summary>The name of SMAPI's main executable file.</summary>
- private readonly string SmapiExeName = "StardewModdingAPI.exe";
-
-
- /*********
- ** Accessors
- *********/
- /// <summary>The folder containing the game files.</summary>
- public string GameDir { get; set; }
-
- /// <summary>The MSBuild OS value.</summary>
- public string Platform { get; set; }
-
-
- /*********
- ** Public methods
- *********/
- /// <summary>When overridden in a derived class, executes the task.</summary>
- /// <returns>true if the task successfully executed; otherwise, false.</returns>
- public override bool Execute()
- {
- try
- {
- if (!this.ValidPlatforms.Contains(this.Platform))
- throw new UserErrorException($"The mod build package doesn't recognise OS type '{this.Platform}'.");
- if (!Directory.Exists(this.GameDir))
- throw new UserErrorException("The mod build package can't find your game path. See https://github.com/Pathoschild/SMAPI/blob/develop/docs/mod-build-config.md for help specifying it.");
- if (!File.Exists(Path.Combine(this.GameDir, this.GameExeName)))
- throw new UserErrorException($"The mod build package found a game folder at {this.GameDir}, but it doesn't contain the {this.GameExeName} file. If this folder is invalid, delete it and the package will autodetect another game install path.");
- if (!File.Exists(Path.Combine(this.GameDir, this.SmapiExeName)))
- throw new UserErrorException($"The mod build package found a game folder at {this.GameDir}, but it doesn't contain SMAPI. You need to install SMAPI before building the mod.");
-
- return true;
- }
- catch (UserErrorException ex)
- {
- this.Log.LogErrorFromException(ex);
- return false;
- }
- catch (Exception ex)
- {
- this.Log.LogError($"The mod build package failed trying to deploy the mod.\n{ex}");
- return false;
- }
- }
- }
-}