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-rw-r--r--src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs10
-rw-r--r--src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs2
2 files changed, 8 insertions, 4 deletions
diff --git a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
index ad4ffdf9..ad2c0de3 100644
--- a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
+++ b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
using System.Collections.Generic;
using System.IO;
@@ -136,7 +138,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project manifest
bool hasProjectManifest = false;
{
- FileInfo manifest = new FileInfo(Path.Combine(projectDir, this.ManifestFileName));
+ FileInfo manifest = new(Path.Combine(projectDir, this.ManifestFileName));
if (manifest.Exists)
{
yield return Tuple.Create(this.ManifestFileName, manifest);
@@ -146,7 +148,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project i18n files
bool hasProjectTranslations = false;
- DirectoryInfo translationsFolder = new DirectoryInfo(Path.Combine(projectDir, "i18n"));
+ DirectoryInfo translationsFolder = new(Path.Combine(projectDir, "i18n"));
if (translationsFolder.Exists)
{
foreach (FileInfo file in translationsFolder.EnumerateFiles())
@@ -156,7 +158,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project assets folder
bool hasAssetsFolder = false;
- DirectoryInfo assetsFolder = new DirectoryInfo(Path.Combine(projectDir, "assets"));
+ DirectoryInfo assetsFolder = new(Path.Combine(projectDir, "assets"));
if (assetsFolder.Exists)
{
foreach (FileInfo file in assetsFolder.EnumerateFiles("*", SearchOption.AllDirectories))
@@ -168,7 +170,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
}
// build output
- DirectoryInfo buildFolder = new DirectoryInfo(targetDir);
+ DirectoryInfo buildFolder = new(targetDir);
foreach (FileInfo file in buildFolder.EnumerateFiles("*", SearchOption.AllDirectories))
{
// get path info
diff --git a/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs b/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs
index 64e31c29..588118ef 100644
--- a/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs
+++ b/src/SMAPI.ModBuildConfig/Framework/UserErrorException.cs
@@ -1,3 +1,5 @@
+#nullable disable
+
using System;
namespace StardewModdingAPI.ModBuildConfig.Framework