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-rw-r--r--src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
index 93769650..33356413 100644
--- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
+++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
@@ -2,28 +2,28 @@
<PropertyGroup>
<!--build-->
<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
- <TargetFramework>net452</TargetFramework>
+ <TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<!--NuGet package-->
<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
<Title>Build package for SMAPI mods</Title>
- <Version>3.3.0</Version>
+ <Version>3.4.0</Version>
<Authors>Pathoschild</Authors>
- <Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</Description>
+ <Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.13.0 or later.</Description>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>images/icon.png</PackageIcon>
<PackageProjectUrl>https://smapi.io/package/readme</PackageProjectUrl>
<IncludeBuildOutput>false</IncludeBuildOutput>
+
+ <!--copy dependency DLLs to bin folder so we can include them in package -->
+ <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
- <Reference Include="Microsoft.Build" />
- <Reference Include="Microsoft.Build.Framework" />
- <Reference Include="Microsoft.Build.Utilities.v4.0" />
- <Reference Include="System.IO.Compression" />
- <Reference Include="System.Web.Extensions" />
+ <PackageReference Include="Microsoft.Build.Utilities.Core" Version="16.10" />
+ <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
</ItemGroup>
<ItemGroup>