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+<?xml version="1.0" encoding="utf-8"?>
+<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
+ <metadata>
+ <id>Pathoschild.Stardew.ModBuildConfig</id>
+ <version>1.7.1</version>
+ <title>MSBuild config for Stardew Valley mods</title>
+ <authors>Pathoschild</authors>
+ <owners>Pathoschild</owners>
+ <requireLicenseAcceptance>false</requireLicenseAcceptance>
+ <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7.1/LICENSE.txt</licenseUrl>
+ <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl>
+ <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7.1/assets/nuget-icon.png</iconUrl>
+ <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description>
+ <releaseNotes>
+ 1.7 added an option to create release zips on build and added a reference to XNA's XACT library for audio-related mods.
+ 1.7.1 fixed an issue where i18n folders were flattened, and ensures that the manifest/i18n files in the project take precedence over those in the build output if both are present.</releaseNotes>
+ </metadata>
+ <files>
+ <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" />
+ <file src="readme.md" />
+ </files>
+</package>