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Diffstat (limited to 'src/SMAPI.ModBuildConfig/package.nuspec')
-rw-r--r-- | src/SMAPI.ModBuildConfig/package.nuspec | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec new file mode 100644 index 00000000..b8e96481 --- /dev/null +++ b/src/SMAPI.ModBuildConfig/package.nuspec @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> + <metadata> + <id>Pathoschild.Stardew.ModBuildConfig</id> + <version>1.7.1</version> + <title>MSBuild config for Stardew Valley mods</title> + <authors>Pathoschild</authors> + <owners>Pathoschild</owners> + <requireLicenseAcceptance>false</requireLicenseAcceptance> + <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7.1/LICENSE.txt</licenseUrl> + <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl> + <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7.1/assets/nuget-icon.png</iconUrl> + <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description> + <releaseNotes> + 1.7 added an option to create release zips on build and added a reference to XNA's XACT library for audio-related mods. + 1.7.1 fixed an issue where i18n folders were flattened, and ensures that the manifest/i18n files in the project take precedence over those in the build output if both are present.</releaseNotes> + </metadata> + <files> + <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" /> + <file src="readme.md" /> + </files> +</package> |