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-rw-r--r--src/SMAPI.ModBuildConfig/package.nuspec17
1 files changed, 4 insertions, 13 deletions
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
index 846f438d..afb03cec 100644
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ b/src/SMAPI.ModBuildConfig/package.nuspec
@@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>3.0.0</version>
+ <version>3.1.0</version>
<title>Build package for SMAPI mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>
@@ -14,18 +14,9 @@
<iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl>
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description>
<releaseNotes>
- 3.0.0:
- - Updated for SMAPI 3.0 and Stardew Valley 1.4.
- - Added automatic support for 'assets' folders.
- - Added $(GameExecutableName) MSBuild variable.
- - Added support for projects using the simplified .csproj format.
- - Added option to disable game debugging config.
- - Added .pdb files to builds by default (to enable line numbers in error stack traces).
- - Added optional Harmony reference.
- - Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly.
- - Fixed &lt;IgnoreModFilePatterns&gt; not working for i18n files.
- - Dropped support for older versions of SMAPI and Visual Studio.
- - Migrated package icon to NuGet's new format.
+ 3.1.0:
+ - Added support for semantic versioning 2.0.
+ - 0Harmony.dll is now ignored if the mod references it directly (it's bundled with SMAPI).
</releaseNotes>
</metadata>
<files>