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-rw-r--r--src/SMAPI.ModBuildConfig/DeployModTask.cs4
-rw-r--r--src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs8
-rw-r--r--src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj9
3 files changed, 14 insertions, 7 deletions
diff --git a/src/SMAPI.ModBuildConfig/DeployModTask.cs b/src/SMAPI.ModBuildConfig/DeployModTask.cs
index 140933bd..c7026ee1 100644
--- a/src/SMAPI.ModBuildConfig/DeployModTask.cs
+++ b/src/SMAPI.ModBuildConfig/DeployModTask.cs
@@ -88,7 +88,7 @@ namespace StardewModdingAPI.ModBuildConfig
Regex[] ignoreFilePatterns = this.GetCustomIgnorePatterns().ToArray();
// get mod info
- ModFileManager package = new ModFileManager(this.ProjectDir, this.TargetDir, ignoreFilePaths, ignoreFilePatterns, bundleAssemblyTypes, this.ModDllName, validateRequiredModFiles: this.EnableModDeploy || this.EnableModZip);
+ ModFileManager package = new(this.ProjectDir, this.TargetDir, ignoreFilePaths, ignoreFilePatterns, bundleAssemblyTypes, this.ModDllName, validateRequiredModFiles: this.EnableModDeploy || this.EnableModZip);
// deploy mod files
if (this.EnableModDeploy)
@@ -246,7 +246,7 @@ namespace StardewModdingAPI.ModBuildConfig
// create zip file
Directory.CreateDirectory(Path.GetDirectoryName(zipPath)!);
using Stream zipStream = new FileStream(zipPath, FileMode.Create, FileAccess.Write);
- using ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Create);
+ using ZipArchive archive = new(zipStream, ZipArchiveMode.Create);
foreach (var fileEntry in files)
{
diff --git a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
index ad4ffdf9..80955f67 100644
--- a/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
+++ b/src/SMAPI.ModBuildConfig/Framework/ModFileManager.cs
@@ -136,7 +136,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project manifest
bool hasProjectManifest = false;
{
- FileInfo manifest = new FileInfo(Path.Combine(projectDir, this.ManifestFileName));
+ FileInfo manifest = new(Path.Combine(projectDir, this.ManifestFileName));
if (manifest.Exists)
{
yield return Tuple.Create(this.ManifestFileName, manifest);
@@ -146,7 +146,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project i18n files
bool hasProjectTranslations = false;
- DirectoryInfo translationsFolder = new DirectoryInfo(Path.Combine(projectDir, "i18n"));
+ DirectoryInfo translationsFolder = new(Path.Combine(projectDir, "i18n"));
if (translationsFolder.Exists)
{
foreach (FileInfo file in translationsFolder.EnumerateFiles())
@@ -156,7 +156,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
// project assets folder
bool hasAssetsFolder = false;
- DirectoryInfo assetsFolder = new DirectoryInfo(Path.Combine(projectDir, "assets"));
+ DirectoryInfo assetsFolder = new(Path.Combine(projectDir, "assets"));
if (assetsFolder.Exists)
{
foreach (FileInfo file in assetsFolder.EnumerateFiles("*", SearchOption.AllDirectories))
@@ -168,7 +168,7 @@ namespace StardewModdingAPI.ModBuildConfig.Framework
}
// build output
- DirectoryInfo buildFolder = new DirectoryInfo(targetDir);
+ DirectoryInfo buildFolder = new(targetDir);
foreach (FileInfo file in buildFolder.EnumerateFiles("*", SearchOption.AllDirectories))
{
// get path info
diff --git a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
index 0bc8c45e..c5790186 100644
--- a/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
+++ b/src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj
@@ -5,11 +5,12 @@
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
+ <SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<!--NuGet package-->
<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
<Title>Build package for SMAPI mods</Title>
- <Version>4.0.0</Version>
+ <Version>4.0.1</Version>
<Authors>Pathoschild</Authors>
<Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.13.0 or later.</Description>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
@@ -24,6 +25,12 @@
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" Version="16.10" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
+
+ <!--
+ This is imported through Microsoft.Build.Utilities.Core. When installed by a mod, NuGet
+ otherwise imports version 4.3.0 instead of 5.0.0, which conflicts with SMAPI's version.
+ -->
+ <PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
</ItemGroup>
<ItemGroup>