diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs')
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs new file mode 100644 index 00000000..5bce5ea3 --- /dev/null +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs @@ -0,0 +1,37 @@ +using System.Linq; +using StardewValley; + +namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player +{ + /// <summary>A command which edits the player's maximum stamina.</summary> + internal class SetMaxStaminaCommand : TrainerCommand + { + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + public SetMaxStaminaCommand() + : base("player_setmaxstamina", "Sets the player's max stamina.\n\nUsage: player_setmaxstamina [value]\n- value: an integer amount.") { } + + /// <summary>Handle the command.</summary> + /// <param name="monitor">Writes messages to the console and log file.</param> + /// <param name="command">The command name.</param> + /// <param name="args">The command arguments.</param> + public override void Handle(IMonitor monitor, string command, ArgumentParser args) + { + // validate + if (!args.Any()) + { + monitor.Log($"You currently have {Game1.player.MaxStamina} max stamina. Specify a value to change it.", LogLevel.Info); + return; + } + + // handle + if (args.TryGetInt(0, "amount", out int amount, min: 1)) + { + Game1.player.MaxStamina = amount; + monitor.Log($"OK, you now have {Game1.player.MaxStamina} max stamina.", LogLevel.Info); + } + } + } +} |