diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player')
6 files changed, 6 insertions, 6 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs index 37f4719e..263e126c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs @@ -10,7 +10,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class AddCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index 34f1760c..a835455e 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class ListItemTypesCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 942a50b8..5b52e9a2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -9,7 +9,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class ListItemsCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> private readonly ItemRepository Items = new ItemRepository(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs index 2e8f6630..1abb82b5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetHealthCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's health at its maximum.</summary> private bool InfiniteHealth; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs index 3fc504b1..ad11cc66 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetMoneyCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's money at a set value.</summary> private bool InfiniteMoney; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs index 866c3d22..009cb1de 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player internal class SetStaminaCommand : TrainerCommand { /********* - ** Properties + ** Fields *********/ /// <summary>Whether to keep the player's stamina at its maximum.</summary> private bool InfiniteStamina; |