diff options
Diffstat (limited to 'src/SMAPI.Mods.ConsoleCommands/Framework/Commands')
31 files changed, 136 insertions, 25 deletions
diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs index 7e157c38..8fcbf711 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ArgumentParser.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections; using System.Collections.Generic; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs index 01cab92e..a8dd41f5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/ConsoleCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Collections.Generic; using System.Linq; @@ -100,7 +102,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands List<string[]> lines = new List<string[]>(rows.Length + 2) { header, - header.Select((value, i) => "".PadRight(widths[i], '-')).ToArray() + header.Select((_, i) => "".PadRight(widths[i], '-')).ToArray() }; lines.AddRange(rows); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs index 9c82bbd3..4c6df538 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/IConsoleCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands { /// <summary>A console command to register.</summary> diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs index 957b0e75..f31457ed 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ApplySaveFixCommand.cs @@ -1,10 +1,14 @@ +#nullable disable + using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which runs one of the game's save migrations.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ApplySaveFixCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs index 1955c14e..f289c669 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/DebugCommand.cs @@ -1,8 +1,12 @@ -using StardewValley; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which sends a debug command to the game.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class DebugCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs index 9beedb96..81a8c570 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/RegenerateBundles.cs @@ -1,5 +1,8 @@ +#nullable disable + using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using Netcode; @@ -9,6 +12,7 @@ using StardewValley.Network; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which regenerates the game's bundles.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class RegenerateBundlesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs index 27f6ce53..d762d8bf 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowDataFilesCommand.cs @@ -1,8 +1,12 @@ -using System.Diagnostics; +#nullable disable + +using System.Diagnostics; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which shows the data files.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ShowDataFilesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs index b97cb3e6..b5733eb9 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/ShowGameFilesCommand.cs @@ -1,8 +1,12 @@ +#nullable disable + using System.Diagnostics; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which shows the game files.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ShowGameFilesCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs index 46583dc3..5484fc7c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Other/TestInputCommand.cs @@ -1,8 +1,12 @@ +#nullable disable + using System; +using System.Diagnostics.CodeAnalysis; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other { /// <summary>A command which logs the keys being pressed for 30 seconds once enabled.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class TestInputCommand : ConsoleCommand { /********* @@ -37,9 +41,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Other public override void OnUpdated(IMonitor monitor) { // handle expiry - if (this.ExpiryTicks == null) - return; - if (this.ExpiryTicks <= DateTime.UtcNow.Ticks) + if (this.ExpiryTicks != null && this.ExpiryTicks <= DateTime.UtcNow.Ticks) { monitor.Log("No longer logging input.", LogLevel.Info); this.ExpiryTicks = null; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs index 0e8f7517..0d8db870 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/AddCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System; using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; @@ -13,7 +15,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /// <summary>The type names recognized by this command.</summary> private readonly string[] ValidTypes = Enum.GetNames(typeof(ItemType)).Concat(new[] { "Name" }).ToArray(); diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs index 1f12e5f9..e57d4065 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemTypesCommand.cs @@ -1,16 +1,20 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which list item types.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ListItemTypesCommand : ConsoleCommand { /********* ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs index 67569298..5a21b459 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/ListItemsCommand.cs @@ -1,18 +1,22 @@ +#nullable disable + using System; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Mods.ConsoleCommands.Framework.ItemData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which list items available to spawn.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ListItemsCommand : ConsoleCommand { /********* ** Fields *********/ /// <summary>Provides methods for searching and constructing items.</summary> - private readonly ItemRepository Items = new ItemRepository(); + private readonly ItemRepository Items = new(); /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs index 7b7cbf83..e8605163 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetColorCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using Microsoft.Xna.Framework; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the color of a player feature.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetColorCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs index 6fb399ae..02670911 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetFarmTypeCommand.cs @@ -1,6 +1,9 @@ +#nullable disable + using System; using System.Collections; using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using System.Text; @@ -10,6 +13,7 @@ using StardewValley.GameData; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which changes the player's farm type.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetFarmTypeCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs index f27b336f..1a1a9eab 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetHealthCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's current health.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetHealthCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs index df90adf2..d1dede1f 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetImmunityCommand.cs @@ -1,9 +1,13 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's current immunity.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetImmunityCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs index a5f7f444..2b3b140c 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxHealthCommand.cs @@ -1,9 +1,13 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's maximum health.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMaxHealthCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs index e3c2f011..f9ed6c58 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMaxStaminaCommand.cs @@ -1,9 +1,13 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's maximum stamina.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMaxStaminaCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs index 787ce920..56447a65 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetMoneyCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's current money.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMoneyCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs index 4911ad1c..4ce7e1f8 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetNameCommand.cs @@ -1,8 +1,12 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's name.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetNameCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs index c78378ef..ea8d74c2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStaminaCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits the player's current stamina.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetStaminaCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs index 98f6c330..84625a34 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/Player/SetStyleCommand.cs @@ -1,8 +1,12 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.Player { /// <summary>A command which edits a player style.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetStyleCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index ceaeb278..92c73e08 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -1,4 +1,7 @@ +#nullable disable + using System; +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewValley; using StardewValley.Locations; @@ -9,6 +12,7 @@ using SObject = StardewValley.Object; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which clears in-game objects.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class ClearCommand : ConsoleCommand { /********* @@ -92,11 +96,10 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World removed += this.RemoveObjects(location, obj => - !(obj is Chest) + obj is not Chest && ( - obj.Name == "Weeds" - || obj.Name == "Stone" - || (obj.ParentSheetIndex == 294 || obj.ParentSheetIndex == 295) + obj.Name is "Weeds" or "Stone" + || obj.ParentSheetIndex is 294 or 295 ) ) + this.RemoveResourceClumps(location, clump => this.DebrisClumps.Contains(clump.parentSheetIndex.Value)); @@ -114,7 +117,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World case "furniture": { - int removed = this.RemoveFurniture(location, furniture => true); + int removed = this.RemoveFurniture(location, _ => true); monitor.Log($"Done! Removed {removed} entities from {location.Name}.", LogLevel.Info); break; } @@ -138,11 +141,11 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { bool everything = type == "everything"; int removed = - this.RemoveFurniture(location, p => true) - + this.RemoveObjects(location, p => true) - + this.RemoveTerrainFeatures(location, p => true) - + this.RemoveLargeTerrainFeatures(location, p => everything || !(p is Bush bush) || bush.isDestroyable(location, p.currentTileLocation)) - + this.RemoveResourceClumps(location, p => true); + this.RemoveFurniture(location, _ => true) + + this.RemoveObjects(location, _ => true) + + this.RemoveTerrainFeatures(location, _ => true) + + this.RemoveLargeTerrainFeatures(location, p => everything || p is not Bush bush || bush.isDestroyable(location, p.currentTileLocation)) + + this.RemoveResourceClumps(location, _ => true); monitor.Log($"Done! Removed {removed} entities from {location.Name}.", LogLevel.Info); break; } diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs index 0aa9c9c3..0f18c760 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/DownMineLevelCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using StardewValley; using StardewValley.Locations; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which moves the player to the next mine level.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class DownMineLevelCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs index 16faa2fe..8808fe35 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/FreezeTimeCommand.cs @@ -1,3 +1,5 @@ +#nullable disable + using System.Linq; using StardewValley; diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs index 2deac5f8..f9810dc3 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/HurryAllCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + using System; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which immediately warps all NPCs to their scheduled positions. To hurry a single NPC, see <c>debug hurry npc-name</c> instead.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class HurryAllCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs index 4028b3dc..8aa27d93 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetDayCommand.cs @@ -1,10 +1,14 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which sets the current day.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetDayCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs index 40f4b19f..ad6ac777 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetMineLevelCommand.cs @@ -1,9 +1,13 @@ +#nullable disable + using System; +using System.Diagnostics.CodeAnalysis; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which moves the player to the given mine level.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetMineLevelCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs index a4cb35bb..ebe58913 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetSeasonCommand.cs @@ -1,3 +1,6 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; @@ -5,6 +8,7 @@ using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which sets the current season.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetSeasonCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs index 2d4b4565..1e6bab96 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetTimeCommand.cs @@ -1,3 +1,6 @@ +#nullable disable + +using System.Diagnostics.CodeAnalysis; using System.Linq; using Microsoft.Xna.Framework; using StardewValley; @@ -5,6 +8,7 @@ using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which sets the current time.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetTimeCommand : ConsoleCommand { /********* diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs index 95401962..995f222e 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/SetYearCommand.cs @@ -1,10 +1,14 @@ -using System.Linq; +#nullable disable + +using System.Diagnostics.CodeAnalysis; +using System.Linq; using StardewModdingAPI.Utilities; using StardewValley; namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { /// <summary>A command which sets the current year.</summary> + [SuppressMessage("ReSharper", "UnusedMember.Global", Justification = "Loaded using reflection")] internal class SetYearCommand : ConsoleCommand { /********* |