diff options
Diffstat (limited to 'src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs')
-rw-r--r-- | src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs index e635725c..8cbd8e51 100644 --- a/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs +++ b/src/SMAPI.Toolkit/Framework/LowLevelEnvironmentUtility.cs @@ -74,7 +74,7 @@ namespace StardewModdingAPI.Toolkit.Framework break; case nameof(Platform.Mac): - name = $"MacOS {name}"; + name = $"macOS {name}"; break; } return name; @@ -124,10 +124,10 @@ namespace StardewModdingAPI.Toolkit.Framework } } - /// <summary>Detect whether the code is running on Mac.</summary> + /// <summary>Detect whether the code is running on macOS.</summary> /// <remarks> - /// This code is derived from the Mono project (see System.Windows.Forms/System.Windows.Forms/XplatUI.cs). It detects Mac by calling the - /// <c>uname</c> system command and checking the response, which is always 'Darwin' for MacOS. + /// This code is derived from the Mono project (see System.Windows.Forms/System.Windows.Forms/XplatUI.cs). It detects macOS by calling the + /// <c>uname</c> system command and checking the response, which is always 'Darwin' for macOS. /// </remarks> private static bool IsRunningMac() { |