diff options
Diffstat (limited to 'src/SMAPI.Toolkit/Framework')
6 files changed, 51 insertions, 47 deletions
diff --git a/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs b/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs index 3fa70615..da678ac9 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/MetadataModel.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Collections.Generic; namespace StardewModdingAPI.Toolkit.Framework.ModData @@ -11,6 +9,6 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData ** Accessors ********/ /// <summary>Extra metadata about mods.</summary> - public IDictionary<string, ModDataModel> ModData { get; set; } + public IDictionary<string, ModDataModel> ModData { get; } = new Dictionary<string, ModDataModel>(); } } diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs index 46cb81e1..9674d283 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataField.cs @@ -1,5 +1,3 @@ -#nullable disable - using System.Linq; namespace StardewModdingAPI.Toolkit.Framework.ModData @@ -20,10 +18,10 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData public bool IsDefault { get; } /// <summary>The lowest version in the range, or <c>null</c> for all past versions.</summary> - public ISemanticVersion LowerVersion { get; } + public ISemanticVersion? LowerVersion { get; } /// <summary>The highest version in the range, or <c>null</c> for all future versions.</summary> - public ISemanticVersion UpperVersion { get; } + public ISemanticVersion? UpperVersion { get; } /********* @@ -35,7 +33,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <param name="isDefault">Whether this field should only be applied if it's not already set.</param> /// <param name="lowerVersion">The lowest version in the range, or <c>null</c> for all past versions.</param> /// <param name="upperVersion">The highest version in the range, or <c>null</c> for all future versions.</param> - public ModDataField(ModDataFieldKey key, string value, bool isDefault, ISemanticVersion lowerVersion, ISemanticVersion upperVersion) + public ModDataField(ModDataFieldKey key, string value, bool isDefault, ISemanticVersion? lowerVersion, ISemanticVersion? upperVersion) { this.Key = key; this.Value = value; @@ -46,7 +44,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <summary>Get whether this data field applies for the given manifest.</summary> /// <param name="manifest">The mod manifest.</param> - public bool IsMatch(IManifest manifest) + public bool IsMatch(IManifest? manifest) { return manifest?.Version != null // ignore invalid manifest diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs index 4d96a555..5912fb87 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataModel.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -16,7 +14,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData ** Accessors *********/ /// <summary>The mod's current unique ID.</summary> - public string ID { get; set; } + public string ID { get; } /// <summary>The former mod IDs (if any).</summary> /// <remarks> @@ -25,14 +23,14 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// ID, if any. If the mod's ID changed over time, multiple variants can be separated by the /// <c>|</c> character. /// </remarks> - public string FormerIDs { get; set; } + public string? FormerIDs { get; } /// <summary>The mod warnings to suppress, even if they'd normally be shown.</summary> - public ModWarning SuppressWarnings { get; set; } + public ModWarning SuppressWarnings { get; } /// <summary>This field stores properties that aren't mapped to another field before they're parsed into <see cref="Fields"/>.</summary> [JsonExtensionData] - public IDictionary<string, JToken> ExtensionData { get; set; } + public IDictionary<string, JToken> ExtensionData { get; } = new Dictionary<string, JToken>(); /// <summary>The versioned field data.</summary> /// <remarks> @@ -52,6 +50,17 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /********* ** Public methods *********/ + /// <summary>Construct an instance.</summary> + /// <param name="id">The mod's current unique ID.</param> + /// <param name="formerIds">The former mod IDs (if any).</param> + /// <param name="suppressWarnings">The mod warnings to suppress, even if they'd normally be shown.</param> + public ModDataModel(string id, string? formerIds, ModWarning suppressWarnings) + { + this.ID = id; + this.FormerIDs = formerIds; + this.SuppressWarnings = suppressWarnings; + } + /// <summary>Get a parsed representation of the <see cref="Fields"/>.</summary> public IEnumerable<ModDataField> GetFields() { @@ -61,8 +70,8 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData string packedKey = pair.Key; string value = pair.Value; bool isDefault = false; - ISemanticVersion lowerVersion = null; - ISemanticVersion upperVersion = null; + ISemanticVersion? lowerVersion = null; + ISemanticVersion? upperVersion = null; // parse string[] parts = packedKey.Split('|').Select(p => p.Trim()).ToArray(); @@ -113,11 +122,8 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData [OnDeserialized] private void OnDeserialized(StreamingContext context) { - if (this.ExtensionData != null) - { - this.Fields = this.ExtensionData.ToDictionary(p => p.Key, p => p.Value.ToString()); - this.ExtensionData = null; - } + this.Fields = this.ExtensionData.ToDictionary(p => p.Key, p => p.Value.ToString()); + this.ExtensionData.Clear(); } } } diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs index 4c09e1ba..e9ece387 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecord.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -22,7 +20,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData public string[] FormerIDs { get; } /// <summary>The mod warnings to suppress, even if they'd normally be shown.</summary> - public ModWarning SuppressWarnings { get; set; } + public ModWarning SuppressWarnings { get; } /// <summary>The versioned field data.</summary> public ModDataField[] Fields { get; } @@ -72,9 +70,9 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData } /// <summary>Get the default update key for this mod, if any.</summary> - public string GetDefaultUpdateKey() + public string? GetDefaultUpdateKey() { - string updateKey = this.Fields.FirstOrDefault(p => p.Key == ModDataFieldKey.UpdateKey && p.IsDefault)?.Value; + string? updateKey = this.Fields.FirstOrDefault(p => p.Key == ModDataFieldKey.UpdateKey && p.IsDefault)?.Value; return !string.IsNullOrWhiteSpace(updateKey) ? updateKey : null; @@ -84,7 +82,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <param name="manifest">The manifest to match.</param> public ModDataRecordVersionedFields GetVersionedFields(IManifest manifest) { - ModDataRecordVersionedFields parsed = new() { DisplayName = this.DisplayName, DataRecord = this }; + ModDataRecordVersionedFields parsed = new(this); foreach (ModDataField field in this.Fields.Where(field => field.IsMatch(manifest))) { switch (field.Key) diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs index b599b343..65fa424e 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDataRecordVersionedFields.cs @@ -1,5 +1,3 @@ -#nullable disable - namespace StardewModdingAPI.Toolkit.Framework.ModData { /// <summary>The versioned fields from a <see cref="ModDataRecord"/> for a specific manifest.</summary> @@ -9,24 +7,32 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData ** Accessors *********/ /// <summary>The underlying data record.</summary> - public ModDataRecord DataRecord { get; set; } - - /// <summary>The default mod name to display when the name isn't available (e.g. during dependency checks).</summary> - public string DisplayName { get; set; } + public ModDataRecord DataRecord { get; } - /// <summary>The update key to apply.</summary> - public string UpdateKey { get; set; } + /// <summary>The update key to apply (if any).</summary> + public string? UpdateKey { get; set; } /// <summary>The predefined compatibility status.</summary> public ModStatus Status { get; set; } = ModStatus.None; /// <summary>A reason phrase for the <see cref="Status"/>, or <c>null</c> to use the default reason.</summary> - public string StatusReasonPhrase { get; set; } + public string? StatusReasonPhrase { get; set; } /// <summary>Technical details shown in TRACE logs for the <see cref="Status"/>, or <c>null</c> to omit it.</summary> - public string StatusReasonDetails { get; set; } + public string? StatusReasonDetails { get; set; } /// <summary>The upper version for which the <see cref="Status"/> applies (if any).</summary> - public ISemanticVersion StatusUpperVersion { get; set; } + public ISemanticVersion? StatusUpperVersion { get; set; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="dataRecord">The underlying data record.</param> + public ModDataRecordVersionedFields(ModDataRecord dataRecord) + { + this.DataRecord = dataRecord; + } } } diff --git a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs index a5237334..168b8aac 100644 --- a/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs +++ b/src/SMAPI.Toolkit/Framework/ModData/ModDatabase.cs @@ -1,5 +1,3 @@ -#nullable disable - using System; using System.Collections.Generic; using System.Linq; @@ -16,7 +14,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData private readonly ModDataRecord[] Records; /// <summary>Get an update URL for an update key (if valid).</summary> - private readonly Func<string, string> GetUpdateUrl; + private readonly Func<string, string?> GetUpdateUrl; /********* @@ -29,7 +27,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <summary>Construct an instance.</summary> /// <param name="records">The underlying mod data records indexed by default display name.</param> /// <param name="getUpdateUrl">Get an update URL for an update key (if valid).</param> - public ModDatabase(IEnumerable<ModDataRecord> records, Func<string, string> getUpdateUrl) + public ModDatabase(IEnumerable<ModDataRecord> records, Func<string, string?> getUpdateUrl) { this.Records = records.ToArray(); this.GetUpdateUrl = getUpdateUrl; @@ -43,7 +41,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <summary>Get a mod data record.</summary> /// <param name="modID">The unique mod ID.</param> - public ModDataRecord Get(string modID) + public ModDataRecord? Get(string? modID) { return !string.IsNullOrWhiteSpace(modID) ? this.Records.FirstOrDefault(p => p.HasID(modID)) @@ -52,11 +50,11 @@ namespace StardewModdingAPI.Toolkit.Framework.ModData /// <summary>Get the mod page URL for a mod (if available).</summary> /// <param name="id">The unique mod ID.</param> - public string GetModPageUrlFor(string id) + public string? GetModPageUrlFor(string? id) { // get update key - ModDataRecord record = this.Get(id); - ModDataField updateKeyField = record?.Fields.FirstOrDefault(p => p.Key == ModDataFieldKey.UpdateKey); + ModDataRecord? record = this.Get(id); + ModDataField? updateKeyField = record?.Fields.FirstOrDefault(p => p.Key == ModDataFieldKey.UpdateKey); if (updateKeyField == null) return null; |