summaryrefslogtreecommitdiff
path: root/src/SMAPI.Web/Framework
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI.Web/Framework')
-rw-r--r--src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs2
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/LogParser.cs6
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs52
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs3
4 files changed, 56 insertions, 7 deletions
diff --git a/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs b/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs
index c60b2c90..f5a5f930 100644
--- a/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs
+++ b/src/SMAPI.Web/Framework/Clients/ModDrop/ModDropClient.cs
@@ -42,7 +42,7 @@ namespace StardewModdingAPI.Web.Framework.Clients.ModDrop
/// <summary>Get update check info about a mod.</summary>
/// <param name="id">The mod ID.</param>
- [SuppressMessage("ReSharper", "ConstantConditionalAccessQualifier", Justification = "The nullability is validated in this method.")]
+ [SuppressMessage("ReSharper", "ConditionalAccessQualifierIsNonNullableAccordingToAPIContract", Justification = "The nullability is validated in this method.")]
public async Task<IModPage?> GetModData(string id)
{
IModPage page = new GenericModPage(this.SiteKey, id);
diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
index 55272b23..0efa62c5 100644
--- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
@@ -77,8 +77,8 @@ namespace StardewModdingAPI.Web.Framework.LogParsing
};
// parse log messages
- LogModInfo smapiMod = new(name: "SMAPI", author: "Pathoschild", version: "", description: "", loaded: true);
- LogModInfo gameMod = new(name: "game", author: "", version: "", description: "", loaded: true);
+ LogModInfo smapiMod = new(name: "SMAPI", author: "Pathoschild", version: "", description: "", loaded: true, isMod: false);
+ LogModInfo gameMod = new(name: "game", author: "", version: "", description: "", loaded: true, isMod: false);
IDictionary<string, List<LogModInfo>> mods = new Dictionary<string, List<LogModInfo>>();
bool inModList = false;
bool inContentPackList = false;
@@ -200,6 +200,8 @@ namespace StardewModdingAPI.Web.Framework.LogParsing
log.GameVersion = match.Groups["gameVersion"].Value;
log.OperatingSystem = match.Groups["os"].Value;
smapiMod.OverrideVersion(log.ApiVersion);
+
+ log.ApiVersionParsed = smapiMod.GetParsedVersion();
}
// mod path line
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs
index a6b9165c..557f08ff 100644
--- a/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/Models/LogModInfo.cs
@@ -1,4 +1,6 @@
+using System;
using System.Diagnostics.CodeAnalysis;
+using StardewModdingAPI.Toolkit;
namespace StardewModdingAPI.Web.Framework.LogParsing.Models
{
@@ -6,6 +8,13 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
public class LogModInfo
{
/*********
+ ** Private fields
+ *********/
+ /// <summary>The parsed mod version, if valid.</summary>
+ private Lazy<ISemanticVersion?> ParsedVersionImpl;
+
+
+ /*********
** Accessors
*********/
/// <summary>The mod name.</summary>
@@ -39,9 +48,15 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
[MemberNotNullWhen(true, nameof(LogModInfo.UpdateVersion), nameof(LogModInfo.UpdateLink))]
public bool HasUpdate => this.UpdateVersion != null && this.Version != this.UpdateVersion;
- /// <summary>Whether the mod is a content pack for another mod.</summary>
+ /// <summary>Whether this is an actual mod (rather than a special entry for SMAPI or the game itself).</summary>
+ public bool IsMod { get; }
+
+ /// <summary>Whether this is a C# code mod.</summary>
+ public bool IsCodeMod { get; }
+
+ /// <summary>Whether this is a content pack for another mod.</summary>
[MemberNotNullWhen(true, nameof(LogModInfo.ContentPackFor))]
- public bool IsContentPack => !string.IsNullOrWhiteSpace(this.ContentPackFor);
+ public bool IsContentPack { get; }
/*********
@@ -57,17 +72,26 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
/// <param name="contentPackFor">The name of the mod for which this is a content pack (if applicable).</param>
/// <param name="errors">The number of errors logged by this mod.</param>
/// <param name="loaded">Whether the mod was loaded into the game.</param>
- public LogModInfo(string name, string author, string version, string description, string? updateVersion = null, string? updateLink = null, string? contentPackFor = null, int errors = 0, bool loaded = true)
+ /// <param name="isMod">Whether this is an actual mod (instead of a special entry for SMAPI or the game).</param>
+ public LogModInfo(string name, string author, string version, string description, string? updateVersion = null, string? updateLink = null, string? contentPackFor = null, int errors = 0, bool loaded = true, bool isMod = true)
{
this.Name = name;
this.Author = author;
- this.Version = version;
this.Description = description;
this.UpdateVersion = updateVersion;
this.UpdateLink = updateLink;
this.ContentPackFor = contentPackFor;
this.Errors = errors;
this.Loaded = loaded;
+
+ if (isMod)
+ {
+ this.IsMod = true;
+ this.IsContentPack = !string.IsNullOrWhiteSpace(this.ContentPackFor);
+ this.IsCodeMod = !this.IsContentPack;
+ }
+
+ this.OverrideVersion(version);
}
/// <summary>Add an update alert for this mod.</summary>
@@ -81,9 +105,29 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
/// <summary>Override the version number, for cases like SMAPI itself where the version is only known later during parsing.</summary>
/// <param name="version">The new mod version.</param>
+ [MemberNotNull(nameof(LogModInfo.Version), nameof(LogModInfo.ParsedVersionImpl))]
public void OverrideVersion(string version)
{
this.Version = version;
+ this.ParsedVersionImpl = new Lazy<ISemanticVersion?>(this.ParseVersion);
+ }
+
+ /// <summary>Get the semantic version for this mod, if it's valid.</summary>
+ public ISemanticVersion? GetParsedVersion()
+ {
+ return this.ParsedVersionImpl.Value;
+ }
+
+
+ /*********
+ ** Private methods
+ *********/
+ /// <summary>Get the semantic version for this mod, if it's valid.</summary>
+ public ISemanticVersion? ParseVersion()
+ {
+ return !string.IsNullOrWhiteSpace(this.Version) && SemanticVersion.TryParse(this.Version, out ISemanticVersion? version)
+ ? version
+ : null;
}
}
}
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
index 6951e434..3f649199 100644
--- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
@@ -28,6 +28,9 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
/// <summary>The SMAPI version.</summary>
public string? ApiVersion { get; set; }
+ /// <summary>The parsed SMAPI version, if it's valid.</summary>
+ public ISemanticVersion? ApiVersionParsed { get; set; }
+
/// <summary>The game version.</summary>
public string? GameVersion { get; set; }