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-rw-r--r--src/SMAPI.Web/Framework/LogParsing/LogParser.cs1
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs3
-rw-r--r--src/SMAPI.Web/Views/LogParser/Index.cshtml4
3 files changed, 6 insertions, 2 deletions
diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
index 9e44f163..f49fb05c 100644
--- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
@@ -135,6 +135,7 @@ namespace StardewModdingAPI.Web.Framework.LogParsing
{
Match match = this.ModPathPattern.Match(message.Text);
log.ModPath = match.Groups["path"].Value;
+ log.GamePath = new FileInfo(log.ModPath).Directory.FullName;
}
// log UTC timestamp line
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
index a82b6a1b..87b20eb0 100644
--- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
@@ -32,6 +32,9 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
/// <summary>The player's operating system.</summary>
public string OperatingSystem { get; set; }
+ /// <summary>The game install path.</summary>
+ public string GamePath { get; set; }
+
/// <summary>The mod folder path.</summary>
public string ModPath { get; set; }
diff --git a/src/SMAPI.Web/Views/LogParser/Index.cshtml b/src/SMAPI.Web/Views/LogParser/Index.cshtml
index c909b203..7103e9a1 100644
--- a/src/SMAPI.Web/Views/LogParser/Index.cshtml
+++ b/src/SMAPI.Web/Views/LogParser/Index.cshtml
@@ -90,8 +90,8 @@ else
<td v-pre>@Model.ParsedLog.OperatingSystem</td>
</tr>
<tr>
- <td>Mods path:</td>
- <td v-pre>@Model.ParsedLog.ModPath</td>
+ <td>Game path:</td>
+ <td v-pre>@Model.ParsedLog.GamePath</td>
</tr>
<tr>
<td>Log started:</td>