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Diffstat (limited to 'src/SMAPI/Events/DebrisListChangedEventArgs.cs')
-rw-r--r--src/SMAPI/Events/DebrisListChangedEventArgs.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/SMAPI/Events/DebrisListChangedEventArgs.cs b/src/SMAPI/Events/DebrisListChangedEventArgs.cs
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+++ b/src/SMAPI/Events/DebrisListChangedEventArgs.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using StardewValley;
+
+namespace StardewModdingAPI.Events
+{
+ /// <summary>Event arguments for a <see cref="IWorldEvents.DebrisListChanged"/> event.</summary>
+ public class DebrisListChangedEventArgs : EventArgs
+ {
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The location which changed.</summary>
+ public GameLocation Location { get; }
+
+ /// <summary>The debris added to the location.</summary>
+ public IEnumerable<Debris> Added { get; }
+
+ /// <summary>The debris removed from the location.</summary>
+ public IEnumerable<Debris> Removed { get; }
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="location">The location which changed.</param>
+ /// <param name="added">The debris added to the location.</param>
+ /// <param name="removed">The debris removed from the location.</param>
+ public DebrisListChangedEventArgs(GameLocation location, IEnumerable<Debris> added, IEnumerable<Debris> removed)
+ {
+ this.Location = location;
+ this.Added = added.ToArray();
+ this.Removed = removed.ToArray();
+ }
+ }
+}