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Diffstat (limited to 'src/SMAPI/Events/EventArgsCurrentLocationChanged.cs')
-rw-r--r-- | src/SMAPI/Events/EventArgsCurrentLocationChanged.cs | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/SMAPI/Events/EventArgsCurrentLocationChanged.cs b/src/SMAPI/Events/EventArgsCurrentLocationChanged.cs new file mode 100644 index 00000000..25d3ebf3 --- /dev/null +++ b/src/SMAPI/Events/EventArgsCurrentLocationChanged.cs @@ -0,0 +1,31 @@ +using System; +using StardewValley; + +namespace StardewModdingAPI.Events +{ + /// <summary>Event arguments for a <see cref="LocationEvents.CurrentLocationChanged"/> event.</summary> + public class EventArgsCurrentLocationChanged : EventArgs + { + /********* + ** Accessors + *********/ + /// <summary>The player's current location.</summary> + public GameLocation NewLocation { get; } + + /// <summary>The player's previous location.</summary> + public GameLocation PriorLocation { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="priorLocation">The player's previous location.</param> + /// <param name="newLocation">The player's current location.</param> + public EventArgsCurrentLocationChanged(GameLocation priorLocation, GameLocation newLocation) + { + this.NewLocation = newLocation; + this.PriorLocation = priorLocation; + } + } +} |