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Diffstat (limited to 'src/SMAPI/Events/EventPriorityAttribute.cs')
-rw-r--r-- | src/SMAPI/Events/EventPriorityAttribute.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/SMAPI/Events/EventPriorityAttribute.cs b/src/SMAPI/Events/EventPriorityAttribute.cs new file mode 100644 index 00000000..207e7862 --- /dev/null +++ b/src/SMAPI/Events/EventPriorityAttribute.cs @@ -0,0 +1,26 @@ +using System; + +namespace StardewModdingAPI.Events +{ + /// <summary>An attribute which specifies the priority for an event handler.</summary> + [AttributeUsage(AttributeTargets.Method)] + public class EventPriorityAttribute : Attribute + { + /********* + ** Accessors + *********/ + /// <summary>The event handler priority, relative to other handlers across all mods registered for this event.</summary> + internal EventPriority Priority { get; } + + + /********* + ** Public methods + *********/ + /// <summary>Construct an instance.</summary> + /// <param name="priority">The event handler priority, relative to other handlers across all mods registered for this event. Higher-priority handlers are notified before lower-priority handlers.</param> + public EventPriorityAttribute(EventPriority priority) + { + this.Priority = priority; + } + } +} |