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-rw-r--r--src/SMAPI/Events/IGameLoopEvents.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs
index e1900f79..ea79aa74 100644
--- a/src/SMAPI/Events/IGameLoopEvents.cs
+++ b/src/SMAPI/Events/IGameLoopEvents.cs
@@ -26,7 +26,7 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after the game finishes writing data to the save file (except the initial save creation).</summary>
event EventHandler<SavedEventArgs> Saved;
- /// <summary>Raised after the player loads a save slot.</summary>
+ /// <summary>Raised after the player loads a save slot and the world is initialised.</summary>
event EventHandler<SaveLoadedEventArgs> SaveLoaded;
/// <summary>Raised after the game begins a new day (including when the player loads a save).</summary>