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-rw-r--r--src/SMAPI/Events/IGameLoopEvents.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs
index 165aa0ce..5f531ba7 100644
--- a/src/SMAPI/Events/IGameLoopEvents.cs
+++ b/src/SMAPI/Events/IGameLoopEvents.cs
@@ -31,5 +31,8 @@ namespace StardewModdingAPI.Events
/// <summary>Raised after the game begins a new day (including when the player loads a save).</summary>
event EventHandler<DayStartedEventArgs> DayStarted;
+
+ /// <summary>Raised before the game ends the current day. This happens before it starts setting up the next day and before <see cref="Saving"/>.</summary>
+ event EventHandler<DayEndingEventArgs> DayEnding;
}
}