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-rw-r--r--src/SMAPI/Events/IGameLoopEvents.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IGameLoopEvents.cs b/src/SMAPI/Events/IGameLoopEvents.cs
index 5f531ba7..e1900f79 100644
--- a/src/SMAPI/Events/IGameLoopEvents.cs
+++ b/src/SMAPI/Events/IGameLoopEvents.cs
@@ -34,5 +34,11 @@ namespace StardewModdingAPI.Events
/// <summary>Raised before the game ends the current day. This happens before it starts setting up the next day and before <see cref="Saving"/>.</summary>
event EventHandler<DayEndingEventArgs> DayEnding;
+
+ /// <summary>Raised after the in-game clock time changes.</summary>
+ event EventHandler<TimeChangedEventArgs> TimeChanged;
+
+ /// <summary>Raised after the game returns to the title screen.</summary>
+ event EventHandler<ReturnedToTitleEventArgs> ReturnedToTitle;
}
}