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Diffstat (limited to 'src/SMAPI/Events/IInputEvents.cs')
-rw-r--r--src/SMAPI/Events/IInputEvents.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs
index 8e2ef406..5c40a438 100644
--- a/src/SMAPI/Events/IInputEvents.cs
+++ b/src/SMAPI/Events/IInputEvents.cs
@@ -6,15 +6,15 @@ namespace StardewModdingAPI.Events
public interface IInputEvents
{
/// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>
- event EventHandler<InputButtonPressedEventArgs> ButtonPressed;
+ event EventHandler<ButtonPressedEventArgs> ButtonPressed;
/// <summary>Raised after the player releases a button on the keyboard, controller, or mouse.</summary>
- event EventHandler<InputButtonReleasedEventArgs> ButtonReleased;
+ event EventHandler<ButtonReleasedEventArgs> ButtonReleased;
/// <summary>Raised after the player moves the in-game cursor.</summary>
- event EventHandler<InputCursorMovedEventArgs> CursorMoved;
+ event EventHandler<CursorMovedEventArgs> CursorMoved;
/// <summary>Raised after the player scrolls the mouse wheel.</summary>
- event EventHandler<InputMouseWheelScrolledEventArgs> MouseWheelScrolled;
+ event EventHandler<MouseWheelScrolledEventArgs> MouseWheelScrolled;
}
}