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-rw-r--r--src/SMAPI/Events/IInputEvents.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/SMAPI/Events/IInputEvents.cs b/src/SMAPI/Events/IInputEvents.cs
index 92802fda..938c772b 100644
--- a/src/SMAPI/Events/IInputEvents.cs
+++ b/src/SMAPI/Events/IInputEvents.cs
@@ -5,10 +5,13 @@ namespace StardewModdingAPI.Events
/// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary>
public interface IInputEvents
{
- /// <summary>Raised when the player presses a button on the keyboard, controller, or mouse.</summary>
+ /// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>
event EventHandler<InputButtonPressedArgsInput> ButtonPressed;
- /// <summary>Raised when the player releases a button on the keyboard, controller, or mouse.</summary>
+ /// <summary>Raised after the player releases a button on the keyboard, controller, or mouse.</summary>
event EventHandler<InputButtonReleasedArgsInput> ButtonReleased;
+
+ /// <summary>Raised after the player moves the in-game cursor.</summary>
+ event EventHandler<InputCursorMovedArgsInput> CursorMoved;
}
}