diff options
Diffstat (limited to 'src/SMAPI/Events/MultiplayerEvents.cs')
-rw-r--r-- | src/SMAPI/Events/MultiplayerEvents.cs | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/src/SMAPI/Events/MultiplayerEvents.cs b/src/SMAPI/Events/MultiplayerEvents.cs deleted file mode 100644 index 0650a8e2..00000000 --- a/src/SMAPI/Events/MultiplayerEvents.cs +++ /dev/null @@ -1,78 +0,0 @@ -#if !SMAPI_3_0_STRICT -using System; -using StardewModdingAPI.Framework; -using StardewModdingAPI.Framework.Events; - -namespace StardewModdingAPI.Events -{ - /// <summary>Events raised during the multiplayer sync process.</summary> - [Obsolete("Use " + nameof(Mod.Helper) + "." + nameof(IModHelper.Events) + " instead. See https://smapi.io/3.0 for more info.")] - public static class MultiplayerEvents - { - /********* - ** Fields - *********/ - /// <summary>The core event manager.</summary> - private static EventManager EventManager; - - - /********* - ** Events - *********/ - /// <summary>Raised before the game syncs changes from other players.</summary> - public static event EventHandler BeforeMainSync - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - MultiplayerEvents.EventManager.Legacy_BeforeMainSync.Add(value); - } - remove => MultiplayerEvents.EventManager.Legacy_BeforeMainSync.Remove(value); - } - - /// <summary>Raised after the game syncs changes from other players.</summary> - public static event EventHandler AfterMainSync - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - MultiplayerEvents.EventManager.Legacy_AfterMainSync.Add(value); - } - remove => MultiplayerEvents.EventManager.Legacy_AfterMainSync.Remove(value); - } - - /// <summary>Raised before the game broadcasts changes to other players.</summary> - public static event EventHandler BeforeMainBroadcast - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - MultiplayerEvents.EventManager.Legacy_BeforeMainBroadcast.Add(value); - } - remove => MultiplayerEvents.EventManager.Legacy_BeforeMainBroadcast.Remove(value); - } - - /// <summary>Raised after the game broadcasts changes to other players.</summary> - public static event EventHandler AfterMainBroadcast - { - add - { - SCore.DeprecationManager.WarnForOldEvents(); - MultiplayerEvents.EventManager.Legacy_AfterMainBroadcast.Add(value); - } - remove => MultiplayerEvents.EventManager.Legacy_AfterMainBroadcast.Remove(value); - } - - - /********* - ** Public methods - *********/ - /// <summary>Initialise the events.</summary> - /// <param name="eventManager">The core event manager.</param> - internal static void Init(EventManager eventManager) - { - MultiplayerEvents.EventManager = eventManager; - } - } -} -#endif |