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path: root/src/SMAPI/Events/ObjectListChangedEventArgs.cs
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Diffstat (limited to 'src/SMAPI/Events/ObjectListChangedEventArgs.cs')
-rw-r--r--src/SMAPI/Events/ObjectListChangedEventArgs.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Events/ObjectListChangedEventArgs.cs b/src/SMAPI/Events/ObjectListChangedEventArgs.cs
index 55a4034f..d0cf9e7b 100644
--- a/src/SMAPI/Events/ObjectListChangedEventArgs.cs
+++ b/src/SMAPI/Events/ObjectListChangedEventArgs.cs
@@ -30,7 +30,7 @@ namespace StardewModdingAPI.Events
/// <param name="location">The location which changed.</param>
/// <param name="added">The objects added to the location.</param>
/// <param name="removed">The objects removed from the location.</param>
- public ObjectListChangedEventArgs(GameLocation location, IEnumerable<KeyValuePair<Vector2, Object>> added, IEnumerable<KeyValuePair<Vector2, Object>> removed)
+ internal ObjectListChangedEventArgs(GameLocation location, IEnumerable<KeyValuePair<Vector2, Object>> added, IEnumerable<KeyValuePair<Vector2, Object>> removed)
{
this.Location = location;
this.Added = added.ToArray();