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path: root/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs
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Diffstat (limited to 'src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs')
-rw-r--r--src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs
index 45b34556..6dc6f131 100644
--- a/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs
+++ b/src/SMAPI/Framework/Commands/HarmonySummaryCommand.cs
@@ -30,7 +30,7 @@ namespace StardewModdingAPI.Framework.Commands
{
SearchResult[] matches = this.FilterPatches(args).OrderBy(p => p.MethodName).ToArray();
- StringBuilder result = new StringBuilder();
+ StringBuilder result = new();
if (!matches.Any())
result.AppendLine("No current patches match your search.");
@@ -71,9 +71,9 @@ namespace StardewModdingAPI.Framework.Commands
private IEnumerable<SearchResult> FilterPatches(string[] searchTerms)
{
bool hasSearch = searchTerms.Any();
- bool IsMatch(string target) => !hasSearch || searchTerms.Any(search => target != null && target.IndexOf(search, StringComparison.OrdinalIgnoreCase) > -1);
+ bool IsMatch(string? target) => !hasSearch || searchTerms.Any(search => target != null && target.IndexOf(search, StringComparison.OrdinalIgnoreCase) > -1);
- foreach (var patch in this.GetAllPatches())
+ foreach (SearchResult patch in this.GetAllPatches())
{
// matches entire patch
if (IsMatch(patch.MethodDescription))
@@ -83,10 +83,10 @@ namespace StardewModdingAPI.Framework.Commands
}
// matches individual patchers
- foreach (var pair in patch.PatchTypesByOwner.ToArray())
+ foreach ((string patcherId, ISet<PatchType> patchTypes) in patch.PatchTypesByOwner.ToArray())
{
- if (!IsMatch(pair.Key) && !pair.Value.Any(type => IsMatch(type.ToString())))
- patch.PatchTypesByOwner.Remove(pair.Key);
+ if (!IsMatch(patcherId) && !patchTypes.Any(type => IsMatch(type.ToString())))
+ patch.PatchTypesByOwner.Remove(patcherId);
}
if (patch.PatchTypesByOwner.Any())
@@ -112,13 +112,13 @@ namespace StardewModdingAPI.Framework.Commands
// get patch types by owner
var typesByOwner = new Dictionary<string, ISet<PatchType>>();
- foreach (var group in patchGroups)
+ foreach ((PatchType type, IReadOnlyCollection<Patch> patches) in patchGroups)
{
- foreach (var patch in group.Value)
+ foreach (Patch patch in patches)
{
- if (!typesByOwner.TryGetValue(patch.owner, out ISet<PatchType> patchTypes))
+ if (!typesByOwner.TryGetValue(patch.owner, out ISet<PatchType>? patchTypes))
typesByOwner[patch.owner] = patchTypes = new HashSet<PatchType>();
- patchTypes.Add(group.Key);
+ patchTypes.Add(type);
}
}