summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/SMAPI/Framework/Commands/ReloadI18nCommand.cs')
-rw-r--r--src/SMAPI/Framework/Commands/ReloadI18nCommand.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs b/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs
new file mode 100644
index 00000000..12328bb6
--- /dev/null
+++ b/src/SMAPI/Framework/Commands/ReloadI18nCommand.cs
@@ -0,0 +1,44 @@
+using System;
+
+namespace StardewModdingAPI.Framework.Commands
+{
+ /// <summary>The 'reload_i18n' SMAPI console command.</summary>
+ internal class ReloadI18nCommand : IInternalCommand
+ {
+ /*********
+ ** Fields
+ *********/
+ /// <summary>Reload translations for all mods.</summary>
+ private readonly Action ReloadTranslations;
+
+
+ /*********
+ ** Accessors
+ *********/
+ /// <summary>The command name, which the user must type to trigger it.</summary>
+ public string Name { get; } = "reload_i18n";
+
+ /// <summary>The human-readable documentation shown when the player runs the built-in 'help' command.</summary>
+ public string Description { get; } = "Reloads translation files for all mods.\n\nUsage: reload_i18n";
+
+
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Construct an instance.</summary>
+ /// <param name="reloadTranslations">Reload translations for all mods..</param>
+ public ReloadI18nCommand(Action reloadTranslations)
+ {
+ this.ReloadTranslations = reloadTranslations;
+ }
+
+ /// <summary>Handle the console command when it's entered by the user.</summary>
+ /// <param name="args">The command arguments.</param>
+ /// <param name="monitor">Writes messages to the console.</param>
+ public void HandleCommand(string[] args, IMonitor monitor)
+ {
+ this.ReloadTranslations();
+ monitor.Log("Reloaded translation files for all mods. This only affects new translations the mods fetch; if they cached some text, it may not be updated.", LogLevel.Info);
+ }
+ }
+}