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Diffstat (limited to 'src/SMAPI/Framework/Content/AssetDataForImage.cs')
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForImage.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs
index f970762a..f2d21b5e 100644
--- a/src/SMAPI/Framework/Content/AssetDataForImage.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs
@@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Content
internal class AssetDataForImage : AssetData<Texture2D>, IAssetDataForImage
{
/*********
- ** Properties
+ ** Fields
*********/
/// <summary>The minimum value to consider non-transparent.</summary>
/// <remarks>On Linux/Mac, fully transparent pixels may have an alpha up to 4 for some reason.</remarks>