diff options
Diffstat (limited to 'src/SMAPI/Framework/Content')
-rw-r--r-- | src/SMAPI/Framework/Content/AssetData.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Content/AssetDataForImage.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Content/AssetInfo.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/Content/ContentCache.cs | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/SMAPI/Framework/Content/AssetData.cs b/src/SMAPI/Framework/Content/AssetData.cs index 0a86f54d..553404d3 100644 --- a/src/SMAPI/Framework/Content/AssetData.cs +++ b/src/SMAPI/Framework/Content/AssetData.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Content internal class AssetData<TValue> : AssetInfo, IAssetData<TValue> { /********* - ** Properties + ** Fields *********/ /// <summary>A callback to invoke when the data is replaced (if any).</summary> private readonly Action<TValue> OnDataReplaced; diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs index f970762a..f2d21b5e 100644 --- a/src/SMAPI/Framework/Content/AssetDataForImage.cs +++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs @@ -8,7 +8,7 @@ namespace StardewModdingAPI.Framework.Content internal class AssetDataForImage : AssetData<Texture2D>, IAssetDataForImage { /********* - ** Properties + ** Fields *********/ /// <summary>The minimum value to consider non-transparent.</summary> /// <remarks>On Linux/Mac, fully transparent pixels may have an alpha up to 4 for some reason.</remarks> diff --git a/src/SMAPI/Framework/Content/AssetInfo.cs b/src/SMAPI/Framework/Content/AssetInfo.cs index d580dc06..e5211290 100644 --- a/src/SMAPI/Framework/Content/AssetInfo.cs +++ b/src/SMAPI/Framework/Content/AssetInfo.cs @@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Content internal class AssetInfo : IAssetInfo { /********* - ** Properties + ** Fields *********/ /// <summary>Normalises an asset key to match the cache key.</summary> protected readonly Func<string, string> GetNormalisedPath; diff --git a/src/SMAPI/Framework/Content/ContentCache.cs b/src/SMAPI/Framework/Content/ContentCache.cs index a5dfac9d..55a96ed2 100644 --- a/src/SMAPI/Framework/Content/ContentCache.cs +++ b/src/SMAPI/Framework/Content/ContentCache.cs @@ -14,7 +14,7 @@ namespace StardewModdingAPI.Framework.Content internal class ContentCache { /********* - ** Properties + ** Fields *********/ /// <summary>The underlying asset cache.</summary> private readonly IDictionary<string, object> Cache; |