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-rw-r--r--src/SMAPI/Framework/ContentCoordinator.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs
index 2fd31263..0b1ccc3c 100644
--- a/src/SMAPI/Framework/ContentCoordinator.cs
+++ b/src/SMAPI/Framework/ContentCoordinator.cs
@@ -112,9 +112,10 @@ namespace StardewModdingAPI.Framework
/// <summary>Get a new content manager which handles reading files from a SMAPI mod folder with support for unpacked files.</summary>
/// <param name="name">A name for the mod manager. Not guaranteed to be unique.</param>
+ /// <param name="modName">The mod display name to show in errors.</param>
/// <param name="rootDirectory">The root directory to search for content (or <c>null</c> for the default).</param>
/// <param name="gameContentManager">The game content manager used for map tilesheets not provided by the mod.</param>
- public ModContentManager CreateModContentManager(string name, string rootDirectory, IContentManager gameContentManager)
+ public ModContentManager CreateModContentManager(string name, string modName, string rootDirectory, IContentManager gameContentManager)
{
return this.ContentManagerLock.InWriteLock(() =>
{
@@ -123,6 +124,7 @@ namespace StardewModdingAPI.Framework
gameContentManager: gameContentManager,
serviceProvider: this.MainContentManager.ServiceProvider,
rootDirectory: rootDirectory,
+ modName: modName,
currentCulture: this.MainContentManager.CurrentCulture,
coordinator: this,
monitor: this.Monitor,