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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/BaseContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/BaseContentManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs index 54f8e2a2..1e9f4ffe 100644 --- a/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs @@ -336,7 +336,7 @@ namespace StardewModdingAPI.Framework.ContentManagers { // track asset key if (value is Texture2D texture) - texture.Name = assetName.Name; + texture.SetName(assetName); // save to cache // Note: even if the asset was loaded and cached right before this method was called, |