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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/IContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/IContentManager.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs
index 8da9a777..0e7edd8f 100644
--- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs
@@ -58,7 +58,8 @@ namespace StardewModdingAPI.Framework.ContentManagers
/// <summary>Get whether the content manager has already loaded and cached the given asset.</summary>
/// <param name="assetName">The asset path relative to the loader root directory, not including the <c>.xnb</c> extension.</param>
- bool IsLoaded(string assetName);
+ /// <param name="language">The language.</param>
+ bool IsLoaded(string assetName, LocalizedContentManager.LanguageCode language);
/// <summary>Get the cached asset keys.</summary>
IEnumerable<string> GetAssetKeys();