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-rw-r--r--src/SMAPI/Framework/ContentManagers/IContentManager.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/IContentManager.cs b/src/SMAPI/Framework/ContentManagers/IContentManager.cs
index fe0519b6..6d71472f 100644
--- a/src/SMAPI/Framework/ContentManagers/IContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/IContentManager.cs
@@ -28,6 +28,10 @@ namespace StardewModdingAPI.Framework.ContentManagers
/*********
** Methods
*********/
+ /// <summary>Get whether an asset exists and can be loaded.</summary>
+ /// <param name="assetName">The normalized asset name.</param>
+ bool DoesAssetExist(IAssetName assetName);
+
/// <summary>Load an asset that has been processed by the content pipeline.</summary>
/// <typeparam name="T">The type of asset to load.</typeparam>
/// <param name="assetName">The asset name relative to the loader root directory.</param>