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path: root/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/ModContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index 72dcf6e1..30dd4215 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -232,7 +232,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
return (T)raw;
else
{
- Texture2D texture = new(Game1.graphics.GraphicsDevice, raw.Width, raw.Height);
+ Texture2D texture = new Texture2D(Game1.graphics.GraphicsDevice, raw.Width, raw.Height).SetName(assetName);
texture.SetData(raw.Data);
return (T)(object)texture;
}
@@ -240,7 +240,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
else
{
using FileStream stream = File.OpenRead(file.FullName);
- Texture2D texture = Texture2D.FromStream(Game1.graphics.GraphicsDevice, stream);
+ Texture2D texture = Texture2D.FromStream(Game1.graphics.GraphicsDevice, stream).SetName(assetName);
this.PremultiplyTransparency(texture);
return (T)(object)texture;
}