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path: root/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
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Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/ModContentManager.cs')
-rw-r--r--src/SMAPI/Framework/ContentManagers/ModContentManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
index 2c50ec04..1df7d107 100644
--- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
+++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs
@@ -57,7 +57,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
if (contentManagerID != this.Name)
{
T data = this.Coordinator.LoadAndCloneManagedAsset<T>(assetName, contentManagerID, relativePath, language);
- this.Inject(assetName, data);
+ this.Inject(assetName, data, language);
return data;
}
@@ -127,7 +127,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
{
Texture2D texture = Texture2D.FromStream(Game1.graphics.GraphicsDevice, stream);
texture = this.PremultiplyTransparency(texture);
- this.Inject(internalKey, texture);
+ this.Inject(internalKey, texture, language);
return (T)(object)texture;
}