diff options
Diffstat (limited to 'src/SMAPI/Framework/ContentManagers/ModContentManager.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentManagers/ModContentManager.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs index 4f6aa775..d24ffb81 100644 --- a/src/SMAPI/Framework/ContentManagers/ModContentManager.cs +++ b/src/SMAPI/Framework/ContentManagers/ModContentManager.cs @@ -7,6 +7,7 @@ using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI.Framework.Exceptions; using StardewModdingAPI.Framework.Reflection; +using StardewModdingAPI.Internal; using StardewModdingAPI.Toolkit.Serialization; using StardewModdingAPI.Toolkit.Utilities; using StardewValley; @@ -77,6 +78,8 @@ namespace StardewModdingAPI.Framework.ContentManagers /// <inheritdoc /> public override T Load<T>(string assetName, LanguageCode language, bool useCache) { + // normalize key + bool isXnbFile = Path.GetExtension(assetName).ToLower() == ".xnb"; assetName = this.AssertAndNormalizeAssetName(assetName); // disable caching @@ -108,7 +111,7 @@ namespace StardewModdingAPI.Framework.ContentManagers try { // get file - FileInfo file = this.GetModFile(assetName); + FileInfo file = this.GetModFile(isXnbFile ? $"{assetName}.xnb" : assetName); // .xnb extension is stripped from asset names passed to the content manager if (!file.Exists) throw GetContentError("the specified path doesn't exist."); |