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-rw-r--r--src/SMAPI/Framework/ContentPack.cs24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/SMAPI/Framework/ContentPack.cs b/src/SMAPI/Framework/ContentPack.cs
index b6add7b5..3920354e 100644
--- a/src/SMAPI/Framework/ContentPack.cs
+++ b/src/SMAPI/Framework/ContentPack.cs
@@ -13,9 +13,6 @@ namespace StardewModdingAPI.Framework
/*********
** Fields
*********/
- /// <summary>Provides an API for loading content assets.</summary>
- private readonly IContentHelper Content;
-
/// <summary>Encapsulates SMAPI's JSON file parsing.</summary>
private readonly JsonHelper JsonHelper;
@@ -35,6 +32,9 @@ namespace StardewModdingAPI.Framework
/// <inheritdoc />
public ITranslationHelper Translation => this.TranslationImpl;
+ /// <inheritdoc />
+ public IModContentHelper ModContent { get; }
+
/// <summary>The underlying translation helper.</summary>
internal TranslationHelper TranslationImpl { get; set; }
@@ -45,14 +45,14 @@ namespace StardewModdingAPI.Framework
/// <summary>Construct an instance.</summary>
/// <param name="directoryPath">The full path to the content pack's folder.</param>
/// <param name="manifest">The content pack's manifest.</param>
- /// <param name="content">Provides an API for loading content assets.</param>
+ /// <param name="content">Provides an API for loading content assets from the content pack's folder.</param>
/// <param name="translation">Provides translations stored in the content pack's <c>i18n</c> folder.</param>
/// <param name="jsonHelper">Encapsulates SMAPI's JSON file parsing.</param>
- public ContentPack(string directoryPath, IManifest manifest, IContentHelper content, TranslationHelper translation, JsonHelper jsonHelper)
+ public ContentPack(string directoryPath, IManifest manifest, IModContentHelper content, TranslationHelper translation, JsonHelper jsonHelper)
{
this.DirectoryPath = directoryPath;
this.Manifest = manifest;
- this.Content = content;
+ this.ModContent = content;
this.TranslationImpl = translation;
this.JsonHelper = jsonHelper;
@@ -95,21 +95,17 @@ namespace StardewModdingAPI.Framework
}
/// <inheritdoc />
+ [Obsolete]
public T LoadAsset<T>(string key)
{
- key = PathUtilities.NormalizePath(key);
-
- key = this.GetCaseInsensitiveRelativePath(key);
- return this.Content.Load<T>(key, ContentSource.ModFolder);
+ return this.ModContent.Load<T>(key);
}
/// <inheritdoc />
+ [Obsolete]
public string GetActualAssetKey(string key)
{
- key = PathUtilities.NormalizePath(key);
-
- key = this.GetCaseInsensitiveRelativePath(key);
- return this.Content.GetActualAssetKey(key, ContentSource.ModFolder);
+ return this.ModContent.GetInternalAssetName(key)?.Name;
}